Scissors. At least that was my first thought upon seeing this work by Louise Bourgeois.
The Devil Is In The…
Losing Your Head In Art
One of the things I like best about altered art is the absurd possibilities. You can make a bunch, photographing as you go along — and then play some more. Lambsy and a made-to-order textile bird’s head so you can make your own altered art doll.
Literary Art, Puns, And Bookmarks
Continuing my interview with Robin Blum, founder of In My Book® — the bookmark and greeting cards in one…
How do you go about getting the art for the bookmarks and cards?
I am fortunate to work with illustrator (and Brooklyn neighbor) Meredith Hamilton. I found her on a wonderful listing of artists for hire called The I Spot. I love the New Yorker-y style of her pen and ink illustrations and feel that they are perfectly suited to the slightly irreverant nature of the cards.
How do you select the images? How tied to literary themes — and puns — are they?
There are presently fifteen styles of In My Book. When we first worked together in 1999, I gave the text of the greetings to Meredith and we brainstormed what type of images would work. In My Book, you’re a classic ended up with marble busts of distinguished and scholarly types, reading books of course; you’re a mystery clearly called for one of the great wonders of world (Stonehenge) and you’re some dish was teamed up with a red-hot mamma having fun cooking up a storm. More styles are presently in the works and will be available in Spring of 2012.
Are there any designs that seem most popular? Any trends in terms of the art, or it is mainly a matter of book genres?
The most popular styles are the ones that seem to suit the greatest number of people. Who wouldn’t be flattered by the notion of being ‘rare’ or ‘a classic’?? Publishers Weekly says: “Multi-tasking as both bookmark and greeting card…illustrated with charming pen-and-ink drawings by artist Meredith Hamilton, these sentimental greetings make endearing enclosures especially when the present is a book.”
How often do you add new designs? And when you add new ones, do you discontinue any older ones?
The line began with twelve styles in 2000 and added three more styles in 2003. Next year three additional styles will be added, so there will be a total of eighteen styles. Although obviously some sell better than others, I have chosen not to discontinue the older ones. This is different than most greeting card companies who base their inventory on sales; I tend to think that book readers are more or less traditional and that “you’re a character”, “you’re a hero”, “you’re the last word” will never go out of style.
I think so too, Robin.
The cards have sold for $3.95 (including envelope) since the company started in 2000; buy them now and get a jump on holiday gift giving –and the upcoming price increase in 2012!
My Rosary: Modern Piece With Period Style
I spotted this piece at a thrift shop on Sunday. The “Madonna” appears to be a contemporary image created from an scan of an antique photo which was digitally enhanced, colored then printed. The “My Rosary” seems to be text from an old piece of paper. Together they were simply matted (with an especially nicely beveled cut window for the text) and placed in an old metal oval frame painted black. All together, it has the appearance of a period piece.
Of Howdy Bears, Mermaids & Punk Rock Grrls
While writing my unorthodox review of The Runaways (2010), I found Cherie Currie’s chainsaw art site.
I don’t know about you, but when I think of the original Ch-Ch-Cherry Bomb girl and a chainsaw, I do not think of cute country bears…
Or toucans painted on tables, for that matter.
But she did put a mosaic tile mermaid in her pool, along with a turtle, and I think that’s really cool.
U3 Artsy Link Round-Up
1.) Collin David reviews The Art Hustle Trading Cards (Series 2).
2.) Breast drawing advice — hint: nudity in the illustrated guide.
3 & 4.) Midori Snyder shares A Bordertown Moment: Skateboards and Skulls and Lotte Reiniger: Silhouette Fairy Tale Films.
5.) Important cultural things to consider and respond to in Are Art Museums Sexist? Yes …And Maybe No (NWS).
6.) Artist Rima shares the inspiration and process behind painting the front cover of the second Dark Mountain Project book.
Doodle Week Challenge: Doodle Away Your Bad Dreams!
I don’t usually post the Doodle Weeks; and, like too many of you, I am a sad participating in them as well. (Shame on all of us!) But, as coincidence (or my weird psyche) would have it, I had a bad dream last night — so bad I had to blog about it at my nearly dead dream blog. And the rule at that blog, such as it is, is that I’m to sketch or doodle a little part of the dream or otherwise illustrate the post. (Perhaps this is where my self-direct art therapy comes into play; why this art moves me so and maybe even why I was prompted forced to have such a strong dream, one strong enough to force me to post and therefore doodle.) So anyway, I had to draw a basset hound.
Amazing facts about the doggie doodles: One, they are done in pen! Amazing feat for anxious me. Two, the first one, posted at the dream blog, is the one I like best.
Perhaps these were so easy today because I needed this art therapy so badly; it was easy to bark away the bad spell. Or, perhaps they were easy because I used to doodle dogs all the time. Some sort of muscle-memory thing. As a kid (what we’d call a “tween” today), I used to doodle dogs like this:
In any case, I do seem to have shaken the worst of the after affects of the nightmare.
In fact, I feel rather light and — dare I say it! — joyful.
So, kiddos, I challenge you to doodle your bad dreams away. Doodle something little that cheers you up. It could be a dog, something you once doodled as a kid, or whatever pops into your head.
When you doodle, be sure to share it with us as part of Doodle Week. (Come back here and leave a comment, a link to where we can find it!) You can share your doodle, share your thoughts on the doodle exercise — both! I look forward to seeing and hearing how the doodle drawing works for you!
Art Is A Real Nail-Biter: A Visual Interpretation & Psychological Exploration Of Awkward Quirks & Tendencies
At The Cat’s Pajamas, Jessica shares an art assignment:
For my art class we had to come up with a commentary to explore and create 12 pieces based around this written statement. I’ve been working on it since September and I’m really excited that it’s finally all done! It’s pretty neat seeing everything come together as a series. My commentary is: a visual interpretation and psychological exploration of awkward quirks and tendencies. They’re all mixed media, done by hand, using old books and magazines and all sorts of other materials I’ve found.
The series of awkward quirks and tendencies includes, titled by quirk or habit, Nail Biting, Hair Twirling, OCD and Grinding Teeth, which are shown below.
I find this all incredibly inspiring! Not just the assignment of art based upon written statements, but the idea of dealing with your quirk, compulsion, habit — or the fear of it. Just think of all the possibilities… Art therapy anyone can do! Cool concepts sure to start conversations when the artworks are on display.
And, as if that weren’t enough excitement, you can purchase prints of (most all of) these works too.
How To Make Silhouettes
I remember when I was little and my parents, aunts and uncles took each of us children to get our silhouettes done as gifts for the grandparents. My parents even had a second set of my sister and I done for our home. It certainly is a quaint and charming way to preserve our childhood appearance.
If you’d like to preserve those memories — in a sweeter and more stylish way than those annual photos taken at school — here’s instructions for making your own silhouettes from SEI Art Studio.
Beware This Teddy Bear!
Rachel Betty Case made another appearance on Oddities; instead of the Human Ivory works, she presented a teddy bear made of belly button lint.
(The example shown here is of her Siamese version.)
Incredibly creative? Yup.
Nice way to recycle or reuse things that exist? I suppose…
But still rather creepy? More than you probably know…
Check out just how gross belly button lint is in this article at New Scientist: Belly Button Biome Is More Than A Piece Of Fluff.
I’m guessing that’s why Rachel keeps the little teddy bears in glass vials. (I hope the vials are free of the, umm, “artist’s residues” on her hands.)
Nike Says, “Just Do It”
Go see the incredible sneaker art of Sean Paul. You might never toss your old shoes in the trash again.
Talking Photography With Alexander S. Kunz
After enjoying the landscapes and nature portraits by Alexander S. Kunz, I wanted to talk about photography with him; the self-taught artist graciously agreed.
Photography — in it’s original concept, anyway — was the means by which to capture a precise moment in time, the way a person, place, or object was. But your works capture something less literal and more ethereal, more emotive and fanciful than a documentation. Before we get to the philosophy, let’s address the issue of “how”… The photos are taken with digital cameras, but are they digitally manipulated or “photoshopped” as well?
Yes, my photos are definitely digitally manipulated. I’m using only raw data – and I process it only in Lightroom. That’s the short answer. But it’s not easy to keep that apart from philosophy.
Forgive me if I get a bit techno-philosophical right away: in my opinion, every photo is “manipulated” somehow. There is no such thing as a “pure” and truthful depiction of reality in general (no matter if it’s film or digital). Reality is simply very different from that what we can and will capture on a photo.
Without getting into too much detail, and oversimplified: the digital sensor records nothing but luminance (and then color through a filter array), and my personal take is: everything that comes after that is part of the manipulation already. Even contrast, saturation, sharpness, color hue are just parameters of that manipulation (different films are different in that regard too). The only fix point in the world of digital photography is the light that the sensor captured. So why should I bother to NOT manipulate anything else if it’s in favor of my perception and what I want to convey with an image? It’s a mindset that frees me from being bound by the “realistic” and documentary approach to photography.
The term “photoshopped” often implies cheating. My alterations are limited to, for example, removing small unwanted elements in the frame, like a piece of paper in the grass of an otherwise unspoiled scenery, or the tip of a twig, a power pole sticking into the frame somewhere. That might be cheating to some of course. And I manipulate color, contrast, light and dark without shame.
And needless to say, it also includes creating the balance between that what our human eye can see, and that what the sensor is able to capture.
What’s your photographic or artistic philosophy? How would you describe the process of developing the photographic technique to match your philosophic vision of photography?
My philosophy: I want to show beauty, and I picked landscapes and nature because I love being outdoors, I love hiking, walks at the beach, forests and deserts all alike. The beauty that I look for is often found in “small scenes”.
And while I always liked making photos, using film and polaroids or my first digital compact camera was… too static. I felt like not being in control. Having grown up as part of the “generation C64″ (one of the first widely spread home computers), and also being something like a computer freak ever since, the marriage of photography with the digital darkroom on the computer was probably the best thing that could happen to me. I’m a digital child.
I quite often find myself looking at some beautiful scenery and making a photo of it, but at home I find that it just doesn’t transport the entire beauty and emotion that I had seen and experienced when I released the shutter (and I also think that’s something that happens to almost everyone). And it can’t – it’s just a photo! A 2D snapshot of a very very short moment in time that lacks the sense of movement, depth, smell, sound… I find that what the camera captures often needs to be refined, increased, idealized, reduced, distilled… to the essence of what actually made me lift the camera and release the shutter.
So, to conclude… it’s this technology that makes my photography possible, and that what my camera captures is the starting point. Sometimes, it’s a long way from there to the final image and requires and includes heavy manipulation, sometimes it’s a light path with just some touches here and there.
“Creating the balance between that what our human eye can see, and that what the sensor is able to capture” is an interesting statement… I want to say something very clever about Le Petite Prince, by Antoine de Saint Exupéry — about how “The essential things in life are seen not with the eyes, but with the heart.” How do you feel about using the “cold” sensor of photographic equipment to move the human heart and emotion?
I find the attribution of “cold” a bit odd. The camera with that sensor is just a tool. Like a chisel, or a brush. Using “technologic devices” to create something that (hopefully) stirs the beholders heart and creates an emotion is common in many art forms, isn’t it? But we have this tendency to refuse anything that is new or modern it’s acceptance at first. Our grandparents didn’t like music made with electric guitars, it was “only noise”, and so on…
As long as it works, it doesn’t matter what that tool is, or how old or new the technology is that we’re using when we create something. (but needless to say, “seeing with the heart” and the wish to capture that what you love with a photo is what makes any passionate photographer get the camera out and make a photo first place.)
What prompted me to contact you was this image, Ask The Mountains:
I continue to be amazed by the crisp nearly pristine quality — something, which when coupled with the cool color tone, I normally would regard as “mechanical” and “cold” — how it moves me in a very good, elated, way. …I guess there’s no real question there. *wink* What were you trying to create with that image?
I wanted to create something that was “more than just another layers” photo. My question to you would be: why does it move you?
I can tell you why it moves me: I’ve been there, and I had this feeling of wide, open spaces, I understood the history and the (in human terms) “infinity” of these mountains, of nature in general; the promise that the world is big and has something new for us every day, the temptation of the unknown and the longing and the thrill of exploration, to find out what these ridges and mountains are, hear their call, go there…
And well… it can serve as an illustration to what I said regarding my philosophy: if you take all that what I felt away, you’d end up with the hazy and somewhat dull original scene that my camera captured. That’s why I bumped up the contrast and the blue saturation so much. I wanted it to look “over the top”, it had to “pop” just that much to give me back that feeling. And hopefully transport some of it to others as well.
Back in the days of film photography, photographers would joke (or ruefully muse upon) the number of shots or even rolls of film they took, wasted, before they took the “good one.” Do you think that’s still true in digital photography? (Minus the rolls of film, of course lol) How many photos do you think you take, even manipulate, before you have “the good one”?
To answer your first question: I think that it’s even WORSE with digital photography. Being freed from the “every click costs” thinking with using film, one tends to simply make more photos. That includes me.
We’re not wasting rolls of film, we’re wasting shutter actuations. That’s not a bad thing, but culling has become the most important thing for the digital photographer. Very very rigid and extensive culling. (wishful thinking here *grin*)
And to the second question: That’s really hard to answer. If I’m really hard on myself, maybe it’s 1 “long term portfolio quality” photo for 1000 shots taken. I’m happy if I can find 10 really really great photos for my personal selection of a year’s top 10.
A little background. Let’s say I’ve been on a hike for a day and I come home with… 100 photos? Only some 30 of them might actually be different enough to keep them apart – the rest is experiments with different exposures, depth of field, compositions. (It’s the luxury and curse of digital photography. A curse because it’s a lot of material that one SHOULD get rid of and delete pretty soon. The problem is: we’re not doing it.) Of the 30 individual photos, maybe 10 are keepers (for whatever reason). Sometimes, one of them might be “the good one”, portfolio quality. Maybe long-term portfolio quality, ie. it will still stand out in a year or two. Only time will tell that.
Certainly digital photography is much less expensive than film and print photography, and it’s far more instantly gratifying — just slip in the memory card, and voila! No waiting to develop prints. But still many would-be photographers hesitate to begin… What advice or tips do you have for those folks?
Do whatever you’re comfortable with. The hords of tech-gurus that preach things like “if you really want to learn how to use your camera, use the fully manual mode” or “if you want to get the maximum out of your photos, use raw data” might be right, but from a beginner’s point of view, it’s just not the most important thing. If someone decides to get a camera, it should be FUN to use and operate it. Shooting JPEGs in full-auto mode is just fine. The feeling that it might be limiting will come all by itself sooner or later for those who pick up the photography virus.
I learned a lot about the tech-side of photography solely through the internet and with the information that is available there for FREE. That’s awesome!
But I wouldn’t really trust “the internet” (photo forums or platforms) to get good advice and learn about (more than the basics of) design and composition though. I bought books for that. The average internet crowd might know little about photographic design, style and composition, and still put “nice composition!” as a comment to your photo. Or self-proclaimed “experts” criticize your photo while the only thing they ever heard about somewhere somehow was the rule of thirds (and then no one everrrr is allowed to break it!). It’s annoying to say the least, not very helpful quite often, or even dangerous if you really want to grow as an artist.
I’d like to thank Alex for making the time for the interview and invite you all to keep up with him at his blog.
Inspiration For Making Your Own Frames
I like this post at Elemental Cheapness in which Sabrina Mantle shares her creative ideas for reusing items to frame art. Creativity doesn’t end with the artwork — display can be creative too!
Most, if not all, of Sabrina’s examples come from cheap discounted, discontinued and As Is items from Ikea. That means what she shows may not be pieces you can actually snap-up yourself, but there’s plenty of inspiration for keeping your eyes open to possibilities… Discount isles, thrift stores, garage sales… Your own basement! You know I love thrifty ideas!
The most practical idea, shown below, is the simple use of glass, strung and hung with ribbon.
I also got a bunch of 7×9 pieces of glass with holes in corner (which I threaded ribbon thru) at Ikea’s As Is department for 50 cents each, just finished mounting photos on those for upcoming show I am doing, they look great!
I really like the idea — both in terms of aesthetics and the re-usability. Just slide the photographs and images out, and put new ones in, so it would be a great idea for art shows. (Acrylic options might be more suitable for ease in carrying about and careless shoppers.)
Keyboard Art
I’ve been working with ASCII Art again this year. It’s been awhile since I was active in the old ASCII art groups or wrote about it for WZ.com as a newsletter. I can’t even find a mention of my ASCII art section with the Wayback for WZ.com. Anyway, too long ago to keep track of I guess. ASCII art itself is considered pretty old fashioned in the evolving world of online art/ digital illustration. I miss it. Those days before HTML email and Flash on websites. ASCII art gave the Internet images without clogging up the loading speed for email or web pages. It was nice. The irony is that we have so much faster speeds now but it really doesn’t load much faster than I remember from 10 years ago with a 14K modem. The bloated files slow it down.
ASCII art is basically keyboard art, text art, created with the characters on the standard computer keyboard. The letters, numbers and range of punctuation available at the touch of your fingertips. Some people use more characters and create ANSI art. I’ve always felt that was a bit of a cheat, adding more characters takes away the challenge of sticking to the limits set by the keyboard.
Back when IRC (Internet Relay Chat) was popular people used the ASCII Art to add images to their lines of chat. Using some Java and some HTML they created ASCII pictures in colour. The downside was that they used ASCII art, coloured it and then claimed it as their own work. This caused friction between the original artists and the colourists. The artists didn’t want their work reclaimed, with the artist initials removed (forgotten). The colourists said they just wanted to make pretty pictures. Of course, I’m a bit biased.
ASCII art began with typewriters, before the computer age. If you search online you can find some examples for typewriter art.
I’ve been using my own ASCII Art (old and new) as well as the art of others on my blog, Word Grrls.
Super Girls: Life Size Female Action Figures
Super Girls is a collection of store mannequins hand painted and sprayed to look like comic book superheroes and villains. Because each life size art piece is made from a mannequin it is equal to an action figure in that it can be posed! Each art work is numbered.
Review: The Painted Backdrop: Behind the Sitter in American Tintype Photograph
Have you ever thought about the painted backgrounds in antique and vintage photographs?
No?
Well, you aren’t alone.
Until I read The Painted Backdrop: Behind the Sitter in American Tintype Photography, by Jim Linderman (with an essay by Kate Bloomquist), I hadn’t either.
In fact, the story of and between 19th century painters and American photography really has never been told — or, I should say, “hasn’t been explored” until Linderman came along and looked into it via his collection of antique tintype photographs.
Considering virtually every one of the millions upon millions of tintype photographs taken indoors from 1850 to 1920, (and a good number of the few taken outside) had a painted backdrop, it is remarkable no one has ever written a book about them. This is even more remarkable given the importance of the background in motion pictures today. As entire films are produced by computer, the role of the actor has been reduced to standing before an empty screen mouthing words only later to be placed in a digital backdrop which never existed and never will. In a way, the early painted drops used by primitive tintype photographers of the late 19th century an unreal environment in a prescient manner; the thread connecting them to big-screen computer generated hyper-worlds is real but seldom considered.
He even dares to ask the question, “Could this be because photographers, even then, were so determined to prove THEY were doing the art and not the painter they relegated to the background?”
The author / collector states: “This is an art book about painting and photography (or vice-versa) and how they met in a certain time and place.” Ever since the camera arrived, the debate about the merits of photography as an art form has raged (admittedly Ansel Adams helped sway a lot of people that it is), and this book and its 75 antique tintype images certainly is part of that debate. It also raises the question about whether or not the painted backdrops used behind the people in the photographs are art, folk art, or ephemera from the photographic industry. But it’s that last part, “how they met in a certain time and place,” which really gets to the core of things, the thrilling things, for me. That’s where we get to the historical cultural contexts.
The book gives a brief historical overview of photography set in the context of culture, art and commerce. There’s a near ode to daguerreotypes and a rather sneering look at ambrotypes before we settle in to accept the (lowly fragile) tintypes as having won the hearts of the masses. While tintypes lack the gleam of their forerunners, the thin tintype’s popularity mirrors how the West was won: Easy, inexpensive, mobility. The ease of mailing tintypes not only aligns with the power of rail road transportation, but in fact, photo studios sprung up near or at nearly every train station.
However, Linderman doesn’t end his considerations of the development of photography there; his (rather opinionated) narrative briefly covers paper prints, the Polaroid, and digital photos too. If you find the author judgmental, he is. But his thoughts are historically and culturally sane; and when it comes to art, we all have our preferences — or at least we ought to.
In many ways, Linderman’s brief text is more glorious than the many antique images he shares. For, agree or disagree with the author’s thoughts and opinions, you are rather forced to form your own thoughts and opinions. But none of us are really left with conclusions — at least those we haven’t, in part, jumped to. As Linderman states, there’s just too little documentation, research and investigation, into what happened to painters when the camera came along — into the subject of photographic backdrops themselves — to reach any real conclusions.
The book raises more questions, really, than it answers. At least for me. But in that most excellent of ways which rather than being too light of a snack, leaving me unsatisfied, this book whets my appetite, makes me want more, leaves me with something to chew on… Technology, commerce, art, and culture collide at a crossroads, supposed “forward progress” exposing values, leaving the role of art and artists themselves as question marks… Not at all unlike the digital situation of today.
The very fact that we haven’t really put any effort into exploring “what happened” is a testament to how little we value photography, art, and artists, I suppose. Yet art, and more than a few artists, have managed to survive.
Collections and books like this preserve what was — not just for us all to see and enjoy, but to force us to look at what happened and to examine for ourselves just what is all involved in such technological advances and shifts in “style.”
An Interview With Ghosts In The Machines Creator Erika Iris Simmons
I so fell in love with the stunning art made from cassette tapes by Erika Iris Simmons that I just had to speak with her and learn more about her incredibly iconic works.
Erika, I don’t like to ask a lady her age — especially right at the start! — but in this case I feel compelled to do so… Your works, especially the Ghosts In Machines, have a youthful pop culture quality, but the detail work is incredible, which lends me to believing you are older (at least in art years!) than I think. So, how old are you, when did you begin the Ghost In The Machine Series, and how long have you been working as an independent artist?
Thanks! No worries, I’m not shy, I’m 27 now but I started making this series in 2008, when I was 24 I think.
I was a waitress at Hard Rock Hotel in Orlando at the time, looking for interesting art projects. I didn’t have a lot of money to spend on art supplies so I went through all the junk drawers at home, tearing up anything I could find, dabbling in composite art. I was fascinated with optical illusions and wanted to make something really different. I think going to work everyday surrounded by music memorabilia definitely had an impact! haha
One day I thought to use the cassette tapes in my art – when I started messing with the ribbon it curled up and reminded me of Jimi Hendrix’s afro, so that was the first portrait I made.
At the time I was reading some science books about the philosophy of the mind; that’s where the “ghost in the machine” theme came from. It was great to sit there while working on these, wondering about the meaning in the data on the tapes and how by simply rearranging the tape on the board I could make it look like a face. My goal was to not cut the tape or take any away, just arrange it.
I’ve been working as a full-time independent artist for two years now.
Have you had any formal training or study, an art degree?
No formal art training; I got a ton of art books out from the library, but mostly its just been trial and error.
The Ghost In The Machine pieces are how I first found you — the amaze me because they incorporate the spirit of the medium, the tape and film, and display the iconic images we see when we experience their performances. What inspired the works?
I never wanted to be an artist until I saw the work of Ken Knowlton. He makes incredible composite portraits. My favorite is his portrait of Einstein using nothing but black dice. It blew my mind and I thought I want to make something like that, something that would resonate with people. I just kept experimenting after that.
They are incredibly fluid and effortless looking, as if they just spilled out that way, but I suspect there’s a lot more to them than that.
Can you tell us more about the work involved, how long it takes to make a piece — how many tapes, etc. are used?
I almost always just need a single cassette, unless the work is really big. You’d be surprised how long the tape is inside.
Every piece is different, but I usually start by drawing the basic outline, focusing on the facial details first. I go about filling in the design, either gluing the tape flat and cutting away when necessary, or folding and twisting the tape into the desired shapes. This can take weeks if its very detailed. Toward the end I try to let the tape fall into really natural shapes and “capture” that movement with dots of glue. Finally, I use epoxy to permanently mount the case.
Of the works I’ve seen, you seem to use or recycle other items to create your works of art. Do you consider these altered art works? How do you feel about that term?
I call these cassette tape or film sculptures, but the term altered art works too. It falls into a lot of categories, I think. I often hear people call them “installations.” I don’t know why.
Your Audrey Hepburn, Breakfast At Tiffany’s piece is probably my favorite, so far! I love the use of 8mm film, right down to the reel!
I read at your blog that the Breakfast At Tiffany’s work was the result of a woman who approached you about doing a series of collection of Audrey Hepburn pieces… Does that mean you do custom or commissioned works?
Thanks! I’ve actually made my living for the last few years making custom pieces for people; I still do sometimes, but not as my bread-and-butter like I used to.
Does doing works that way, at the direction of others, frustrate you in any way as an artist?
Yes, every single time! haha. There is no way of avoiding the pressure of “performance.” I am not a performer and I’ve found that my work is much better when it comes from the heart and not from a need to pay rent. I find myself questioning every action. Instead, I just take the commissions that I feel a spark for. I used to have a “custom work” page on my website, but I don’t solicit those offers anymore. A lot more time for experimenting.
How much do you charge for such works? And, as you currently have no originals for sale, only prints at Etsy, how much do original works cost?
Honestly every piece is different. I sell some for hundreds, some for many thousands, so its a hard question to answer… An average Ghost in the Machine piece is about $2500. The only prints I sell are letter size and A2. But the size of the originals range from 12 by 16, up to 40 by 60 inches, so there is a wide range.
Your other works, that I’ve seen at Flickr mainly, are also composite or altered works. Do you feel that will likely remain a part of your style, or do you feel that you’ll need to move on in a completely different direction at some point in time?
I don’t really define what I do by the medium. I feel like the running theme in my head is finding a story within a single object. Recursion and nested concepts are what fascinate me, so whether I’m painting or writing or doing any other creative activity I think this theme will remain.

Portrait of former Dodger's pitcher Fernando Valenzuela, made from an authentic major-league baseball, "grass stains and all."
When you are best known for a series, or when someone spots an older series, like Ghosts In Machines, how do you as an artist feel when you move onto another series, project or style of work?
It doesn’t bother me that I will probably never “out-do” the success of this series because I know the biggest thrill is the idea and execution rather than what other people think. The images will one day be played like that song on the radio that you’ve heard fifty times too many, but I will always remember what it felt like to hold something like that in my hands before the glue was even dry, having never sold a piece of artwork, knowing that I made something special.
Its nice that people are still interested though, I do appreciate it.
At The Ungulate, we hear a lot about how “success” is at least partly defined as making a living in art; yet we also hear from artists who feel great frustration in the commercial aspects of that sort of success. Aside from not soliciting custom works as much as you once did, how do you plan to address or balance these issues for yourself as an artist?
I’ve never been interested in money – I threaten to quit art and go back to waiting tables any day! ha. But seriously, making art for a living is by far harder than I expected, and I feel I’m one of the lucky ones to have so much support and exposure. But some months I still barely scrape by. Don’t get me wrong; when it rains it pours. But its hard counting on the weatherman. In lieu of commissions I’m working with a stationary company for a little rolling income. The ‘m’ word: Merchandising. We’re still putting the website together – I don’t know a date it will be live…
But you’ll let us know, right?
Of course!
Until then, we can still marvel at the other works by Ericka Iris Simmons, and enjoy spotting them all sorts of places, like the Bob Dylan piece for the AARP.
The Interview With Collin David
I’ve known Collin David for like 5-6 years now; we met when we both started writing for Collectors’ Quest. I quickly discovered his passion for comics, action figures, robots, cephalopods, etc. was entwined with something more… His art.
In the past year, Collin’s art work has been getting him more attention, respect, and, yes, money. So it seemed now was the time to sit down with him — you know, before he’s too busy for a “remember me” request for an interview. *wink*
Call me old, uncool — old and uncool, even — but I can’t seem to follow all your art news, projects, events, etc. on Facebook. (I am, after all, a Twitter girl *neener neener*) So help me out and give me a general run down about you, ResonantFish, what the heck you do as a freelancer art and design dude. You drop names like “Ninja Turtles show in Philly” and “Gallery1988″; so don’t forget those.
Well, my business cards say “Collin David makes stuff”, because that’s the most accurate phrase I could come up with.
This includes comics, sculpture, digital design (like icons, iPhone games, business cards), ink portraiture, painting, and even animation occasionally—every project calls for some new approach. I’ve never seen the merit of those artists who approach very different problems with the same approach, over and over. It’s completely marketable, but it’s transparent. There’s a way to find a balance, and it’s not by being creatively lazy.
As a freelancer, I tend to do a lot of digital art, because that’s what the freelance market wants right now. As far as my portion of the freelance market goes, a majority of it is technology-based, and people trying to make their technology pretty. While my brain is fueled by robots and meat and monsters, my bank account relies on icons for travel websites and improving old logos for businesses. Every so often, a project comes along where I serve as an art director and have total creative freedom, or I get to use real paper and ink, but those are far less common.
It all comes back to “making stuff”, for whatever purpose it may serve in the end. Every project is an education towards greater things. In my free time, I’m sometimes invited to do group art shows all around the world about things that I love: toys, Ninja Turtles, pretty girls, Star Wars. I don’t know how that happened, honestly, because that was just a natural progression.
Ah, you sort of glossed over those art show invitations… Where have you your works, been seen recently? What’s it like to get the invite?
Right now, I have three ink pieces in Gallery1988 in California, in a show centered around Beetlejuice, Back to the Future and Bill & Ted.
I also currently have an acrylic Ninja Turtles piece in Philly. Both of these shows are through The Autumn Society, a collection of great illustrators who just happen to do lots of shows together that seem to focus on 1980s pop culture. Recently, I was honored enough to show alongside Wallace & Grommit’s Nick Park in the UK for a group show (via a Twitter invite), an arcade in Texas, and a few other places I don’t remember. I’m horrible at keeping track, but should probably comb my e-mails in order to get my stuff back. I don’t want to say something stupid like “art is so pure that I keep it separate from business”, but 100% of my focus is on creation, and whatever happens outside of that to get it out there is fate and luck and whatever momentum gravity has granted me, or if Facebook is behaving properly.
Invites always come with a sense of dread. Can I make something worthwhile? Will this show be worth my time? Will my art get destroyed by the gallery or post office again? Do I have enough time to make something? How do I approach this uniquely? I’ve had so many bad gallery experiences that it’s a process I’ve learned to hate, so I do far fewer showings than is ideal, and I don’t seek them out. I love a challenge, but I’d rather that challenge be creative over diplomatically begging for my art back for a year from an unscrupulous gallery director like Rocket Pop’s David Rodriguez or APW’s Hans Yim.
How is the invitation to group art shows “just a natural progression”?
It’s momentum. If you really do things that you love and believe in, it’s infectious. Eventually.
It’s a long, long crawl towards respect, and if you ever stop digging your nails in, you’ll slip backwards into anonymity. Some people (who I’m not going to name here) market themselves raw and have absolutely no skill to back it up, but they get a ton of work and notoriety. I’m just not the kind of person to write press releases in the third person or describe myself as “up-and-coming”. It’s one way to progress, and it’s tried and true and not invalid, but it’s not natural. There’s no foundation in that, and you don’t get a realistic perspective of yourself or your work. Some promotion, sure – but not a full-time marketing machine.
I make stuff constantly, and people see it, and sometimes they like it, and share it, and eventually, it falls onto the right eyes. And I wish it were more profitable, but I’ll take truth over an elaborate self-deception any time.
I’ve known you for awhile now, and there’s been a big change in the amount of work you’re now doing. I wouldn’t say this, but you recently commented to me that you somehow see this as “awful,” as if this wasn’t just one of the risks of going pro; explain to me how you see the increase in work, recognition, and, I presume, pay.
About six months ago, I was spread out everywhere, doing work-for-hire for a ton of different venues—most of it writing, and I burnt out. I decided to drop (mostly) everything and focus on seeing how far my art could get me, because that’s what really matters to me, at my core. I wouldn’t say it defines me, and I wouldn’t call myself an “artist” (because I hate that word), but it definitely made me feel the most complete.
As it turns out, the rise to credibility was faster than I expected, and it was great. I’d been doing spot illustrations for magazines and things like that since high school, just to experiment with the wide world of art publishing, but the Internet enabled me to pursue these things in earnest, at least 40 hours a week and in parallel with a full-time job. The “Artist’s Market” books never did me any good except for a rejection letter from Cricket Magazine.
The process of making art is never “awful”, but it becomes awful when other people start sticking their hot little fingers in it. As a freelancer, you’re doing work for someone else, and you’re being paid to serve. I don’t have a problem with that, at all, ever. Ideally, one would be hired on the merits of their talents, and not their ability to parrot their employer. It’s the difference between having a hard-working employee and a yes-man, and it shows in the final product.
In terms of “awful”, I was recently hired to design a series of monsters for an iPhone game. The project started out with the client telling me that I had total creative freedom, because he liked my work. When the first drafts came around, he had changes to make : facial expressions, colors, and the like. In the freelancing world, these kinds of changes are acceptable. The employer has a vision which they weren’t able to articulate before (thought they should have probably tried harder), but now that they see the product, they can understand what they want better. A second round of changes was made, and I was sent back screencaps from Pixar films, which bore no resemblance to any prior work, and a few notes that essentially said, “Make it look like this.”
I obliged, while still giving these monsters their own uniqueness. When these monsters met his descriptions dead-on, he sent me back a picture of Spongebob Squarepants and asked me to trace it for his game, instead of all of the work I’d previously done. When I asked him to sign a contract to free me from all legal and moral responsibility when Nickelodeon came down to smite him and completely crush his business on the grounds of copyright infringement, we ended the project. I walked away with character design and consultation fees and a clean slate. He walked away with the sudden understanding that it wasn’t actually okay to plagiarize well-known cartoon characters for profit.
These are the “awful” things, and they’re pretty common, but not universal. Sometimes, you spend more time justifying yourself or explaining how “art” works than actually putting together work.
[Interviewer Aside: Check out Collin's The Nine Circles Of Freelancing Hell for more on this; I giggled an groaned through the whole true thing.]

"The Golden Faces" for Multiple Personalities 2 @ LIFT Gallery, MI. "The Jello didn't making the trip because of last-minute damage, alas!"
And you can’t work on one project at once. Four seems to be the magic number, given the amount of time that clients can take to get back to you with revisions. You start on one project, work on a couple of others, and close out another one. This way, you generally always have something to do and a way to generate profit. It helps if your clients are in different time zones as well. Qatar is great if you work early in the morning or very late at night. It also helps to take breaks to play GoldenEye.
It’s all about momentum. Once you actually land a project or two by mastering the art of crafting a proposal, and can show these products off to other relevant jobs, the work will come.
Why do you hate the word “artist”?
The word “artist” is used like it’s an excuse for erratic behavior or a refusal to be a productive member of society. “Artists” don’t have to maintain jobs – not because they’re highly skilled, but because they’ve appointed themselves to the title of “artist”. It’s not a universal perception of the word, but it’s definitely not uncommon, and I really want no part of it.
I once had someone come up to the desk at the library where I worked who refused to pay late fees because she was an “artist”, and “artists” break all of the rules. I refrained from “artistically” punching her in the face, even though by her own definition it would have been perfectly acceptable.
I make stuff, and some of it is “art” because it’s totally impractical and self-indulgent. I don’t have any misperceptions that I’m making the world better by making pictures, but I hope I’m making tiny little parts of peoples’ lives better. Either way, it’s something I can’t stop doing, and I enjoy doing it.
“Sometimes, you spend more time justifying yourself or explaining how “art” works than actually putting together work.” Like this interview?
Though, I imagine this sort of thing is preferable to schooling a client in the ways of intellectual property… At least it’s more fun!
I hope.
But seriously, in terms of being a guy who makes stuff, how important are interviews? First, in terms of making the stuff — do you find reading interviews inspiring or motivational or helpful at all? And second, what makes participating in an interview worth the time away from making stuff? Is it just the promotional aspects? (Links: How the internet was won!)
Interviews are fun! They force you to take a look at why you do what you do, and they open up your eyes to how others might perceive you, and every shade of this will color your work, whether you like it or not. Observing it changes the experimental results.
My favorite interviews are in Hi Fructose Magazine, because I find myself reading things I’ve been thinking for years coming from artists who I admire. It’s inspiring to know that I’m on the right path, and it’s always useful to be reminded to stay true to yourself.
I don’t think I’ve ever landed any work through an interview (yet), but the introspection makes them worthwhile to participate in. A lot of what I feel like I have to say about art may sound negative or like I don’t respect other artists, but it’s just passion for good, true creators and an impatience with the imitators – so I have to bite my tongue a lot.
For many, making some money off a creative gig seems like the ultimate goal, the real mark of professional success; but as you’ve discussed there’s a clear divide between creative expression, making stuff for the sake of making it, and commerce, selling stuff &/or making stuff to sell. How do you best balance what can be at times such contradictory positions and determine success for yourself?
Well, I’m not yet in a place where I can turn down well-paying jobs, so they’ve taken over. About six months ago, I decided to focus on making commercially viable stuff and hunting down clients, and perfecting the skills necessary to work on the highly technical professional stuff. I’ve always done paintings on commission, and small works for small magazines, but I really needed to conduct a concentrated test about the viability of doing this kind of thing for a living. So, I dropped everything (including personal projects and writing gigs) and started researching what people want right now in the creative world, and how to do those things. Art school didn’t provide a single iota of information that was useful in finding an art-related job, so it’s a very do-it-yourself kind of education.
For me, it was a solid moment of decision, so the “real” art happens between gigs. There’s never a shortage of work if you know how to ferret it out, and I’m never at a lack of ideas for personal art. I have five sketchbooks full of projects that want to be done. I don’t think I’ve found the kind of success I want just yet, but I don’t think I ever will. That’s the kind of thing that keeps you moving and evolving, so the dissatisfaction isn’t all bad.
I’d love for art to be a full-time job, but I don’t think I could do the corporate letterhead design thing for more than a few weeks at a time before losing my mind. There are too many ghosts in my head for that, and they all want to be painted.
If you had to pick one piece or project that you feel marked professional success or otherwise signified success to you, what would it be and how does it reflect success to you?
Star Wars cards. During middle school, and high school, and college, there were a few things that I held in such high creative regard that I never envisioned myself touching them, and Star Wars was way up there. Last year, I was asked to draw a whole bunch of original sketch cards which were randomly packaged with packs of Star Wars cards. They’re quirky and fun drawings of aliens, and they had to be done quickly so they’re not top quality, but I don’t think I could ever do anything cooler than official Star Wars art. Being accepted into such an established and impenetrable universe marks success for me.
Here at The Ungulate we try to focus on adding creativity and art (making and buying/owning) to your life, on inspiring people to just make stuff and to delight in stuff that’s made. One of the things we hear most often is how hard it is to just start. How do you respond to that, what advice do you have?
This is probably an answer that’s been given a hundred times, but just do it. I’ve created thousands of embarrassing drawings, and had even more terrible ideas, but you have to realize that creativity is flawed, and that’s just par for the course, like anything else. It’s not a perfect, pristine, inaccessible spirit that needs to be handled delicately. It’s a dirty, frustrating thing that you can’t be afraid to smack around. You need to throw away any delusions of preciousness.
I remember the moment in high school when I realized that I’d been holding back because I didn’t want to embarrass myself by drawing something dumb. And then I realized that no one ever had to see it but me. As long as art fits in the garbage, you’re safe, so just go for it. Also realize that no time spent creating is wasted time, because every second is an enormous education: how materials work, which lines are beautiful, which ideas are disasters, how to use color and space. These things are much more visceral when you’re doing them, and you really can’t learn them from a book without doing them.
And there you have it, good advice from an artist a busy guy who “makes stuff.”
I’d like to thank Collin for sharing all this — and encourage the rest of you to visit all the links to “all things Collin David” in this interview. (He’s got so much going on, if you only have time for two, it’s these two: ResonantFish and ResonantFish on Facebook.)
Pretty Colored Pop Culture Woodcuts
Lisa Brawn does more than pop culture icons, but those portraits are my favorite. Maybe you’d prefer to “crow” over her lovely birds?
The Elemental Art Of Photography
In a world, a country, with dwindling art and music programs, I’m thrilled to read at History Is Elementary that students in upper elementary grades (grades 4, 5, and 6) will be taught darkroom photography and printmaking.
I’m so jealous — but mostly happy. *wink*
And I hope it starts a trend.
In the article, along with a discussion of use of photography in teaching history, there’s this:
What a terrific opportunity to teach what may be a dying art. Bob Smith, a local photographer in my neck of the woods states, “This is interesting …I guess it’s great to expose them to the way [photography] used to be done, but in ten years, they may have to buy the chemicals themselves to do the developing. I wonder what types of film will still be sold in ten years. You have to go to professional photography shops……just to buy old 120 film that went in every camera since World War II…and they have to wait on the manufacturer to produce the next allotment.”
I don’t have any statistics to back up sales of film and photography equipment, but it seems to me that film photography is on the incline. But maybe that’s just my own anecdotal experiences — which includes my 10 year old son’s intent fascination with an antique camera at our last visit at an antique shop.
Fear Of The Blank Paper
Staring down the pristine, stark-white surface of a blank page can be soooo intimidating… This phenomenon occurs with writers too. So what can you do when you’ve got your supplies all set, but that blank white page just stares back at you, taunting you, teasing you, bullying you…
Well, if you’re like Steve Thompson, maybe you carve your Crayolas into Star Wars characters.
If pencils are your tools, Dalton Ghetti‘s carved graphite works may be more inspiring to you.
If words are (supposed to be) your weapons of choice in the creative fight against the blank page, how about carving those pencil tips into letters? (Also by Dalton Ghetti.)
Take that, blank paper! We’re still getting our art on!
An Interview With Sam Garton, The Illustrator Behind The Adorable Otter & Robot Suicides
I first met Sam at Tumblr, where I immediately was attracted to the dark yet whimsical works…
Mr. Gerald Beaufort, the rat, making plans to break in:
A robot suicide:
A dog who finds scary movies too scary:
But Sam, it turns out, is more known for his role as The Otter Keeper, the creator of I Am Otter.
Tell us a little about yourself, Sam… Did you go to art school? How long have you been doing I Am Otter?
I’m 28 and have an office job by day but also work as a freelance illustrator. I graduated from Derby University with a degree in illustration in 2005. I’m obsessed with otters and I enjoy putting sweets in the freezer so they last longer (especially jelly tots). I’ve been doing I Am Otter for about 2 years now!
How would you describe I Am Otter in terms of a project?
I am Otter is a website dedicated to a modern day domestic otter who lives with her Otter Keeper in the London suburbs. Nobody (not even me) can quite remember the day I became obsessed with an otter and decided to dedicate a rather unhealthy amount of time to her. I have a theory it happened when walking to work one day but you can’t be too sure about these things.
It’s a basic html site but I have also got quite into flash recently, so there are games and interactive elements too. At first you could be mistaken for thinking the site is directly aimed at children, but upon closer inspection you’ll find there is plenty of humour that will appeal to adults too. The site also has a built in blog where you can find lots of mini Otter stories, which I update frequently.
When did you start your shop? When did you feel you (and Otter) were ready for a shop?
People would ask me to buy prints so I decided eventually a shop was the best option, sadly me and Otter don’t get too much custom these days and there is a monthly fee. I keep meaning to change over to etsy or a free service but I spent quite a long time customizing this one so I’m reluctant to change for that reason.
What’s the story behind your Tumblr… Not only is the art different, but it’s rather orphaned from the rest of Otter’s world.
Well believe it or not I haven’t always drawn an Otter and her Teddy!
I’m actually very fond of a darker palette and enjoy more sinister and serious themes. There is just no place for that in otters world and so I really wanted somewhere I could be more myself and not be tied down. There is also the fact that lots of kids follow Otter and I wouldn’t want to scare anyone.
It’s gone well so far, but I’m still getting used to using Tumblr which is very different from WordPress.
The otter series is rather unusual… It’s almost like a graphic novel, more than an art series, isn’t it? Did you plan on this narrative sort of storytelling from the start, or did that evolve more organically?
It all sort of evolved organically to be honest. I Never set out with a master plan. I just started drawing otter and after a while my imagination just took over – I then had to keep drawing her to get the stories out of my head!
I never thought I could write particularly well (and I’m not saying I can) but it was quite a surprise how much I enjoy writing the text that comes along with the picture. I now feel the pictures require the story and vice versa. It does take me a while though – I’m constantly re-writing sentences to get the pacing right and I’m very picky over the words I use.
Do you have any plans to do this sort of presentation with the darker works? Any plans to sell prints of these works?
I would always sell prints to anyone who wanted them. I have my special printer I invested in and it creates great prints.
Sadly printing, packaging and trips to the post office take up time! And after doing otter shop for a while I’ve begun to find the whole process a bit tedious. But, unfortunately, I also have a bit of a dislike for the third party printers. “We print on anything and post to your customer” – great! “We also take 70% of your profit” – not so great. And I don’t like to use them either.
If I sell anything, I like the customer to be happy and get a good deal. It’s almost impossible to do this and make it worthwhile with the middle man too!
How do you feel the commercial aspects, selling prints, running sites, etc., have affected or impacted your work?
The creation of the websites and learning software like Photoshop are half the fun for me, if I’m honest. I guess they have impacted on my work in so much as I don’t do as much drawing because I’m learning WordPress or trying to make a new flash game for Otter. But If I didn’t do this, then it’s not like anyone would know about Otter in the first place!
And, like I said, the process of selling prints is a bit of a pain. I’d rather spend the time learning/drawing something new.
Do you feel more obligated to produce new works or, in the case of blogging, new posts?
I start to feel guilty after a week or so goes by with no Otter story. Half of this is because I know a few fans really enjoy the stories and are waiting for the next; the other half is that I actually feel bad for Otter! I need to make up her next adventure to keep her world alive… and I take this responsibility very seriously.
I don’t think I’d ever be able to stop writing about Otter… It would make me feel too sad?
As an artist, what is your definition of success?
For me success would be to make enough money out of my art that allowed me to do it full time! This would be fantastic as I have so much in my head I want to get out, but just not enough time. I’m sure this is the same for most artists. And I envy the ones that get to that level very much.
It also makes me very happy that my work can affect people in a positive way. For example, I get really nice messages from people saying that reading about Otter has really turned around a bad day they were having, or similar things to this. I’m not sure my darker stuff has this affect on people but hopefully it still invokes a positive or inspiring reaction of some kind.
It sure does, Sam; it inspired this interview.
“Artist’s Shit”
the cans of crap are signed and numbered on the lid and the label printed in italian, english, french and german – as a reference to alchemy, the shit was sold at the same price as it’s weight in 18-carot gold
Get the whole story of Art As Commodity.
Creating Ceramic Mosaics Of Silent Film Stars
A few months ago I was contacted by Nick Bannikoff, a graphic designer in Sydney, Australia, who had recently worked on the refurbished Annette Kellerman Aquatic Centre in Marrickville. The centre is now finished, and Bannikoff was assisting with the creation of a graphic interpreting / explaining Annette Kellerman’s life to be installed at the pool. Because I’m rather well connected to Kellerman on the Internet, Bannikoff was hoping I’d be able to assist him finding decent quality images to include in the graphic; which I did, by connecting him to silent film collector Mary Ann Cade. Because I’m rather nosy fascinated with Kellerman, film and art — and unable to get to Australia myself — I asked Bannikoff to tell me more about the project.
Background:
The redevelopment of the pool was undertaken by Marrickville council a while ago. The existing pool was only 33mm and a bit dilapidated. There’s plenty of information on the project here.
Annette was born in the council area and the centre (AKAC) was renamed after her in ‘94 (I don’t have any information on that process).
As part of the project a separate graphic design firm was engaged to design the logo for the AKAC (along with several other facilities), and we were engaged as specialists to design the signage and environmental graphics. For a better idea of what we specialise in, you can visit Society for Environmental Graphic Design.
The Mosaics:
We wanted to create an inviting entrance to the change rooms, and decided that the best way to do this was to create life-sized graphics of people standing at the entrances. In effect inviting people in (it also has the advantage of very clearly differentiating the male and female entrances). Annette was obviously a natural choice for the Female change room, but being such an extraordinary character it was difficult to select a male counterpart. In the end we settled on Cecil, a contemporary of Annette’s (this was important to us) who was sadly killed at the Somme in 1918. Had we not been constricted in our selection to an Australian, we would have recommended Jonny Weismuller, whose career so closely mimicked Annette’s.
Knowing what we wanted to do we were inspired by two sources. A photo of a confident young woman in a bathing costume with a very contemporary lighting scheme, and the work of mosaic artist Brett Campbell.
We particularly liked the confident pose and dynamic lighting for the young woman. We felt if we could present Annette in the same way it would convey more of her life and story (than any photo) and make her more relevant to a contemporary audience. We engaged the services of a talented illustrator, Justine Missen, who over 2-3 weeks developed sketches of Annette and Cecil with the stances, shading and attitude we wanted. I’ve attached a couple of images from the process. As we always knew we wanted to create the final work in mosaic, Justine sketched to that end, mapping out the broad areas of colour that we knew could only accommodate a limited amount of detail.
As I mentioned, we had decided early on that if we could execute the graphic as a mosaic we would. The material would fit beautifully within a swimming pool environment, and given Annette’s life was a perfect medium with which to portray her. Brett Campbell, being part of the inspiration, was then engaged to create the final pieces. Brett helped out a great deal with the selection of the tiles. There is actually a very limited range of colours out there, and we wanted a nice glossy finish and a ceramic tile which we felt matched our aims (there is a much greater colour selection available in glass tiles). Due to the fact the entrances were a little dark and out of the way, we also wanted nice bright colours which made the selection even more difficult. He worked in his studio in Queensland (about 1000km away) and would send photos of the progress on a weekly basis, which we would then discuss and occasionally make adjustments or suggestions. This part of the project took about 2 months.
Finally, Brett visited site in late November last year and installed the mosiacs over 3 days, along with another mosaic that formed the background for the main identification sign for the AKAC.
Other things you may be interested in:
As part of the project the council also commissioned artwork for a couple of locations. One of the artists, Mark Wotherspoon, took his inspiration from the life of Annette.
The piece is entitled “Silver Screen Mermaid” and a plaque will be installed soon that reads: Inspired by the collective consciousness of Annette Kellerman, the divine silver screen mermaid and Hollywood starlet (1887-1975)



























































































